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# sdk-rust
s
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p
as part of my research, this might be a blocker. Access to the texture registry requires native languages supported by flutter method channels I believe: https://github.com/flutter/flutter/issues/110353 I guess you could have C++ FFI into rust then. But might become spaghetti code then? 🤷
b
Hey, you can just use basic C api calls to use livekit-ffi. We’re not directly exposing video renderers yet. You just have the raw video frames, maybe you can still draw them?
On Android for e.g, maybe you can use a GLSurfaceView?
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