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Does Lime support geometry shaders ? I cannot find...
# lime
h
Does Lime support geometry shaders ? I cannot find any define for GL_GEOMETRY_SHADER. I am guessing this is because lime is actually based on GLES or WebGL, right ? I had thought its context could support OpenGL but I'm guessing not. Even in the OpenGLRenderContext there is no define for GL_GEOMETRY_SHADER so I'm guessing that is really just a cast/abstract over the less capable type.