bright-gpu-74537
07/23/2022, 11:52 AMhaxe
var newPixels = Bytes.alloc(pixels.length);
for (y in 0..._bitmapData.height) {
for (x in 0..._bitmapData.width) {
var i = y * (_bitmapData.width * 4) + x * 4;
var r = pixels.get(i + 0);
var g = pixels.get(i + 1);
var b = pixels.get(i + 2);
var a = pixels.get(i + 3);
newPixels.set(i + 0, a);
newPixels.set(i + 1, r);
newPixels.set(i + 2, g);
newPixels.set(i + 3, b);
}
}