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# announcements
s
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s
I use homebrew to install Graphite
v
Well, I'm forced to use Windows on this box, so no homebrew (unless in WSL of course). And I guess it would still install Node.js, just automatically?
s
Oh, ha, you’re probably right. I hadn’t thought about that
v
Hm, it seems the answer is "maybe" 😄 https://github.com/withgraphite/graphite-cli/releases/tag/pkg-exp has a
graphite-cli-win.exe
, it just does not work as it is built for aarch64
But I wonder whether there is some feature request to follow or something
j
i started working on that during our hackathon last month — there's a bit more work to get the i64 one working + then publish them officially! but the answer is, sometime in the next few months 🙂
(the pkg one does still use node under the hood, btw, but at least it's all contained in the same binary)
v
And much smaller too. 🙂 Is the "pkg one" you refer to when saying "in the next few months", or will it be something different by then?
j
yep, we plan on using pkg for the initial version of the standalone executable, and then in the longer run piecewise migrating away from node
🆒 1
❤️ 1
m
Node 20 seems to have native support for creating a binary FWIW https://nodejs.org/api/single-executable-applications.html
🔥 1
c
I'd like to look into that myself
j
homebrew is now using the pkg version for 0.20.17!