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# developer-productivity-engineering
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I wouldn't say it's "misleading." But that it's about what works rather than some ideal of how it "should be done." In general, we think along the lines of a product (like Reels or Gaming) rather than in terms of apps (Like Facebook or Instagram) and it really makes no sense to split a product into two repos when the experience is supposed to be consistent. In practice we divide some platform-specific code (android vs oculus vs iOS) but keep as much cross-platform as we can. That's part of why we've built libraries like React Native so that we aren't having to rewrite code for each application and platform.