FAILURE: Build failed with an exception.
UATHelper: Packaging (Android (ASTC)): Deprecated Gradle features were used in this build, making it incompatible with Gradle 8.0.
UATHelper: Packaging (Android (ASTC)): * What went wrong:
UATHelper: Packaging (Android (ASTC)): You can use '--warning-mode all' to show the individual deprecation warnings and determine if they come from your own scripts or plugins.
UATHelper: Packaging (Android (ASTC)): Execution failed for task '
appcompressDebugAssets'.
UATHelper: Packaging (Android (ASTC)): > A failure occurred while executing com.android.build.gradle.internal.tasks.CompressAssetsWorkAction
UATHelper: Packaging (Android (ASTC)): See
https://docs.gradle.org/7.5/userguide/command_line_interface.html#sec:command_line_warnings
UATHelper: Packaging (Android (ASTC)): > Required array size too large
UATHelper: Packaging (Android (ASTC)): * Try:
UATHelper: Packaging (Android (ASTC)): > Run with --stacktrace option to get the stack trace.
UATHelper: Packaging (Android (ASTC)): 47 actionable tasks: 46 executed, 1 up-to-date
UATHelper: Packaging (Android (ASTC)): > Run with --info or --debug option to get more log output.
UATHelper: Packaging (Android (ASTC)): > Run with --scan to get full insights.
UATHelper: Packaging (Android (ASTC)): * Get more help at
https://help.gradle.org
UATHelper: Packaging (Android (ASTC)): BUILD FAILED in 43s
UATHelper: Packaging (Android (ASTC)): cmd.exe failed with args /c "H:\Unreal Projects\VRbowandarrow\Intermediate\Android\arm64\gradle\rungradle.bat"
appassembleDebug
UATHelper: Packaging (Android (ASTC)): (see C:\Users\LeoPixelStudios\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.3\Log.txt for full exception trace)
UATHelper: Packaging (Android (ASTC)): AutomationTool executed for 0h 6m 13s
UATHelper: Packaging (Android (ASTC)): AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Packaging (Android (ASTC)): BUILD FAILED
PackagingResults: Error: Unknown Error