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# general
  • m

    modern-night-13274

    02/15/2023, 8:57 PM
    You can by using mods
  • m

    modern-night-13274

    02/15/2023, 9:12 PM
    Itβ€˜s actually crazy what this thing can do especially in programming
  • c

    clever-air-16091

    02/15/2023, 9:13 PM
    > especially in programming oh god
  • h

    helpful-room-5672

    02/15/2023, 9:14 PM
    u got no clue
  • m

    modern-night-13274

    02/15/2023, 9:16 PM
    So i asked it to create simple command in pawn language watch this
  • b

    blue-piano-5315

    02/15/2023, 9:19 PM
    shite
  • b

    blue-piano-5315

    02/15/2023, 9:19 PM
    no y_commands or zcmd πŸ‘Ž
  • v

    victorious-lamp-45130

    02/15/2023, 9:20 PM
    thats wrong tho
  • b

    blue-piano-5315

    02/15/2023, 9:21 PM
    shit be like
  • b

    blue-piano-5315

    02/15/2023, 9:22 PM
    'yeah, you can use pawn-requests, here is an example.'
    Copy code
    c
    #include <a_http>
    
    main()
    {
        new response[4096];
        http_get("https://example.com/api", response, sizeof(response));
    
        printf("Response: %s", response);
    }
  • v

    victorious-lamp-45130

    02/15/2023, 9:22 PM
    kek
  • b

    blue-piano-5315

    02/15/2023, 9:24 PM
    ``According to the official Open.MP website, the RC version includes several new features and improvements, such as better synchronization of animations and better support for custom weapons. The development team has also made improvements to the mod's stability and performance.``
  • c

    clever-air-16091

    02/15/2023, 9:25 PM
    looks like an average code by mobile rdp code monkey
  • c

    cool-battery-88185

    02/15/2023, 9:25 PM
    wheres this from
  • b

    blue-piano-5315

    02/15/2023, 9:26 PM
    chatgpt ofc.
  • c

    cool-battery-88185

    02/15/2023, 9:26 PM
    >chatgpt cant spell open.mp correctly
  • c

    cool-battery-88185

    02/15/2023, 9:26 PM
  • c

    clever-air-16091

    02/15/2023, 9:26 PM
    based
  • b

    blue-piano-5315

    02/15/2023, 9:27 PM
    no you're wrong m'kay?
  • b

    blue-piano-5315

    02/15/2023, 9:27 PM
    ``The official name of the GTA San Andreas mod is "OpenMP" (without the dot). "OpenMP" stands for "Open Multiplayer", and it is a reference to the fact that the mod aims to create an open-source multiplayer modification for the game. The name is sometimes stylized as "Open.mp" or "open.mp" in various online forums and discussions, but the official name used by the development team is "OpenMP" without any dots or spaces between the words. I apologize for any confusion caused by my earlier responses regarding the mod's name.``
  • c

    clever-air-16091

    02/15/2023, 9:27 PM
    Open Multi-Player (OpenMP) is a different multiplayer mod for GTA:SA that is no longer in active development.
  • c

    clever-air-16091

    02/15/2023, 9:27 PM
  • c

    clever-air-16091

    02/15/2023, 9:28 PM
    There is another multiplayer mod for GTA:SA called Open Multi-Player (Open-MP), which is actively developed and open-source.
  • c

    clever-air-16091

    02/15/2023, 9:28 PM
    what the fuck
  • c

    clever-air-16091

    02/15/2023, 9:28 PM
    it's literally the next paragraph
  • b

    blue-piano-5315

    02/15/2023, 9:29 PM
    ``Southclaw's Pawn Requests is a plugin for the SA-MP multiplayer modification for GTA San Andreas. The plugin provides an HTTP interface that allows external programs to send data to the SA-MP server in real-time. Here is an example of a Southclaw's Pawn Request that could be used to send a message to a player in-game: bash Copy code http://localhost:8080/pawn-request?player=1&message=Hello%20world! This request will send the message "Hello world!" to the player with the ID of 1 in the SA-MP server. Here is a breakdown of the different parts of the request: http://localhost:8080/pawn-request: This is the URL of the Pawn Request API. By default, the API runs on port 8080 on the same machine as the SA-MP server. player=1: This is a parameter that specifies the ID of the player who will receive the message. In this example, the ID is 1. message=Hello%20world!: This is a parameter that specifies the message that will be sent to the player. The message is URL-encoded to replace the space character with %20. Note that the exact syntax of the Pawn Requests will depend on the specific functionality that you want to implement. You can find more information about how to use Southclaw's Pawn Requests in the documentation provided by the plugin.``
  • s

    swift-apartment-44899

    02/15/2023, 9:29 PM
    Ask him/her to create complete systems
  • m

    modern-night-13274

    02/15/2023, 9:31 PM
    I bet in future it will be able to create multiplayer games from 0
  • m

    modern-night-13274

    02/15/2023, 9:31 PM
    It may not be perfect but it has a lot potential
  • b

    blue-piano-5315

    02/15/2023, 9:32 PM
    ``SetVehicleParamsSiren(vehicle, addsiren);``
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