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# lime
  • s

    square-angle-35096

    03/03/2023, 1:35 PM
    which is
    packageName: "com.enderpuff.psych2codename",
  • s

    square-angle-35096

    03/03/2023, 1:35 PM
    i tried removing the b from version maybe that would mess it up but wasn't that
  • h

    hallowed-ocean-84954

    03/03/2023, 2:19 PM
    Is "package" a valid field in meta ? I only see packageName doucmented
  • s

    square-angle-35096

    03/03/2023, 2:52 PM
    yea i removed it
  • s

    square-angle-35096

    03/03/2023, 2:52 PM
    still struggling with some stuff
  • s

    square-angle-35096

    03/03/2023, 2:52 PM
    such as how do i check if its a c++ target and such
  • s

    square-angle-35096

    03/03/2023, 2:53 PM
    because i think conditional compilation doesn't work
  • s

    square-angle-35096

    03/03/2023, 2:53 PM
    as this is a script and not compiled lol
  • s

    square-angle-35096

    03/03/2023, 3:06 PM
    got this error while trying to use an hxp project
    Copy code
    bat
    Called from lime/_internal/backend/native/NativeCFFI.hx line 613
    Called from lime/system/CFFI.hx line 172
    Called from lime/system/CFFI.hx line 306
    Uncaught exception - Could not find NekoAPI interface
  • r

    rhythmic-wolf-50922

    03/03/2023, 4:55 PM
    I don't think that there's any way to customize lime.ui.FileDialog like that. under the hood, Lime uses a library called tinyfiledialogs. it's meant to be tiny, so I doubt it exposes an API for that sort of thing. if you really want a different dialog, you'll probably need to write some C++ and expose it to Haxe.
  • l

    little-oxygen-79174

    03/03/2023, 6:12 PM
    I just looked up the C++ and it looks like under certain circumstances, the
    BIF_USENEWUI
    flag DOES get set, but I'm not sure why it's not being set for me.
  • l

    little-oxygen-79174

    03/03/2023, 6:12 PM
    https://github.com/openfl/libtinyfiledialogs/blob/master/tinyfiledialogs.c#L1809
  • l

    little-oxygen-79174

    03/03/2023, 6:13 PM
    I don't know enough about C++ to know what
    CoInitializeEx
    does or why it wouldn't return S_OK or S_FALSE
  • w

    witty-island-52596

    03/03/2023, 6:14 PM
    I made a flixel tool that comes with its own asset, just a tiny 8x8 png, id like it to ship with the tool (maybe via haxelib not sure yet) wondering what the best way to do this is
  • l

    little-oxygen-79174

    03/03/2023, 6:15 PM
    If it's an executable use asset embedding, if it's a haxelib you should be able to just include it the way Flixel includes assets
  • l

    little-oxygen-79174

    03/03/2023, 6:15 PM
    unless I'm misunderstanding something
  • w

    witty-island-52596

    03/03/2023, 6:16 PM
    What if its neither
  • w

    witty-island-52596

    03/03/2023, 6:16 PM
    Just a github zip you can dl and add to your project.xml
  • w

    witty-island-52596

    03/03/2023, 6:17 PM
    I guess you would just add a source and asset tag to your project.xml then
  • w

    witty-island-52596

    03/03/2023, 6:17 PM
    Ill just do what flixel does
  • w

    witty-island-52596

    03/03/2023, 6:19 PM
    Is there a doc that outlines exactly what feature flixel is taking advantage of?
  • r

    rhythmic-wolf-50922

    03/03/2023, 6:20 PM
    I think a Haxelib that's meant to be used with Lime/OpenFL can reference assets in an include.xml file, and it's treated as an addition to project.xml
  • w

    witty-island-52596

    03/03/2023, 6:20 PM
    Gotcha
  • s

    square-angle-35096

    03/03/2023, 10:10 PM
    got this error while trying to compile using a project.hxp
  • a

    able-printer-41379

    03/04/2023, 4:28 PM
    how do you make the current window alwaysOnTop
  • a

    able-printer-41379

    03/04/2023, 4:28 PM
    without privateAccess
  • a

    able-action-74275

    03/04/2023, 4:34 PM
    if it works with prvateAccess just use it ¯\_(ツ)_/¯
  • s

    square-angle-35096

    03/04/2023, 8:59 PM
    i forgot, how do i set lime to use a specific version of a library?
  • a

    able-action-74275

    03/04/2023, 9:02 PM
    not sure if it's possible, other than writing in your readme happy (^_^)
  • a

    able-action-74275

    03/04/2023, 9:02 PM
    but I'll be happy if I am wrong about this
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